Senior Research Fellow, London College of Fashion
This body of work marks a return to the physical act of drawing that has been absent from my work for a number of years. In fact, these drawings are the most physical drawings I have ever done, as they are drawn directly onto the body surface using a digital pen.
As a fashion and textile designer, I have been using the computer to develop my artwork for about 18 years, exploring the various tools at the disposal of the digital artist as they have evolved. I have drawn with a keyboard and a mouse, a digital pad and pen, and more recently I have been drawing with haptic tools and digitisers, which have enabled real world interactions to be recorded and translated into the virtual world.
I am captivated by the idea of a drawing recording time, that can be captured quite literally as the computer records each point of the line, along with the motion of the hand in 3D space. The physical act of drawing however leaves no trace in the world, no graphite, no ink�a ghost in the machine. For this reason I have called them �mixed reality� drawings, as they hang in the space between, waiting to be materialised in whatever form I choose.
When viewed as a single frame, each still becomes a unique drawing, like a freeze-frame in a film, but when animated the drawings begin to come alive, taking the observer on a journey through the physical space of the subject.
Education and background
- 1990 BA (Hons.) in Fashion and Printed Textiles, Cheltenham School of Art.
Philip Delamore is Director of the Fashion Digital Studio at LCF, a pioneering centre of excellence for collaborative technology research, skills development, innovative commercial solutions in the creative use and practical development of digital technologies for the fashion, media and technology industries. Philip�s current research interests are 3D digital technologies for design and manufacturing on demand, 2D & 3D printing, mass-customisation and personalisation, democratisation of design, design innovation, virtual and augmented reality, metadata.
- 2007 Drawing Towards Fashion, Fashion Space Gallery, London College of Fashion.
- 2009 When Photography and Drawing Meet Fashion, The Hong Kong Polytechnic University, Hong Kong.
- 2009 Made in Future, Nuova Accademia di Belle Arti, Milan.
- 2010 Future Fabrics, Barbican Art Gallery, London.
- 2006 Fashioning the Future: Tomorrow�s Wardrobe, by Suzanne Lee, pp.133-140.
- 2007 �Objecthood� in The Measure, edited by Louise Clarke, pp.314-321.
- 2009 �Case Studies in Personalised Digitally Printed Clothing� with J.Bougourd, in A Handbook of Research in Mass Customization and Personalization, edited by Piller & Tseng, World Scientific Press.
- 2009 �Innovation the Long Way Round: Transferring Rapid Prototyping Technology into Fashion Design�, with C.Eckert.
- 2010 �Everything in 3D: Developing the Fashion Digital Studio�, with D.Sweeney.
- 2010 �Dialogue across Design Domains: Rapid Prototyping in Aerospace and Fashion� with C.Eckert and C.Bell
Conferences and talks
- 2009 5th World Conference on Mass Customisation & Personalisation, Helsinki, Finland.
- 2010 1st International Conference on 3D Bodyscanning Technologies, Lugano, Switzerland.
- 2010 11th International Design Conference, Dubrovnik, Croatia.
- 2010 7th International Conference on Engineering Design, Stanford University, CA USA.
- 2010 11th National Conference on Rapid Design, Prototyping and Manufacturing.
Grants and awards
- 2009/2010 TSB Advanced Manufacturing Feasibility Study.
- 2009/2010 TSB Advanced Manufacturing Fast track Project.
- 2011 Technology Strategy Board, Metadata: Increasing the Value of Digital Content.